Juan Hernandez
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Level Designer
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Chico, Ca, 95926, 209-555-1234, jhernandezcg@gmail.com
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SKILLS
·
Editors - Unreal Development
Kit (UDK), CryEngine 3, Hammer Editor (Source), Radiant (COD4), Shiva 3D, GameMaker Studio
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Design & Art
Applications
- Autodesk Maya & Mudbox, Adobe Photoshop
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Programming &
Scripting
- JAVA, Unreal Kismet
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Other – Ability to quickly
adapt and learn new technologies, Excellent oral and written communication
skills, Proven leader, Excellent attention to visual detail
PROFESSIONAL EXPERIENCE
IMC
Productions, Chico, CA Internship August 2012 – Jan 2013
Environment
Modeler
·
Modeled various objects that were used in a
series of 3D video simulation of natural disasters which were contracted by
CAL-fire for use in training videos.
·
Made sure the models were highly detailed so
they were photo realistic.
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Worked on particles effects of such as fire and
smoke.
·
Learned to use and run a Render farm for
rendering large scene files.
GAME DEVELOPMENT
EXPERIENCE
Video
Game Development GameMaker
Project Jan 2012 – May 2013
Lead
Level Designer
· Lead the level design department from
documentation to level creation
·
Contributed to the building of puzzle themed levels
using the GameMaker.
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Created and designed all the levels used in the
various game projects.
Advanced
Production Shiva3D August
2011 –Dec 2012
Individual
Level Design Project
· Produced assets for a Racing
style and Shooter games within Shiva3D for
Mobile Phones
·
Made various particle effects used for 2
different games.
·
Implemented particle effects in scenes
EDUCATION
May 2013 California State University, Chico Chico, CA
Bachelors of Science, Applied Computer Graphics
Minor in Game Development